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<oembed><version>1.0</version><provider_name>Revista Nuclear Espa&#xF1;a</provider_name><provider_url>https://www.revistanuclear.es/en/</provider_url><title>evolution of video games -</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content" data-secret="af8KzQ7nFj"&gt;&lt;a href="https://www.revistanuclear.es/en/dissemination/evolution-of-video-games/"&gt;evolution of video games&lt;/a&gt;&lt;/blockquote&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="https://www.revistanuclear.es/en/dissemination/evolution-of-video-games/embed/#?secret=af8KzQ7nFj" width="600" height="338" title="&#x201C;evolution of video games&#x201D; &#x2014; Revista Nuclear Espa&#xF1;a" data-secret="af8KzQ7nFj" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;&lt;script&gt;
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</html><thumbnail_url>https://www.revistanuclear.es/wp-content/uploads/2021/07/videogrande.jpg</thumbnail_url><thumbnail_width>1920</thumbnail_width><thumbnail_height>1080</thumbnail_height><description>The 1952 Naught and crosses, a version of the tic-tac-toe, can be considered as the first video game. In 1958, Tennis for Two was the first to allow interaction between two players. Four years later Space War was designed, where two people controlled the direction and speed of two spaceships to fight each other. In 1966, Fox and Hounds was developed that would evolve into Magnavox Odyssey (in 1972 it was connected to television). The rise of video games came [&hellip;]</description></oembed>
